- Main Attributes
- Role: Support
- Attributes: Poke, Guard
- Lane Position: Roam
- Playing Difficulty: Easy
- Cost to Acquire: Gold: 32000$ | 599 Diamond
- Tier List
- Roam Tier List: S
- Last updated on: 08/23/2023
- Author: Alexandre Domingos
At the beginning of the game, still in the base, choose a key ally and share the passive skill The Flower of Hope, remember this can only be done in the base, then help your Jungle ally to take the buff of the monster and the Tortulito that gives mana.
Rotate with the Jungle ally and help with gank in other lanes always with your teammates.
Always rotate around the map and help teammates secure objectives such as: stealing buffs, ganking enemies, killing, taking down enemy turrets, or even attacking enemies off guard.
As a support, Floryn is pretty paper but with good skills, so focus on helping your teammates using your skills and providing vision, use the second skill to open the jungle and slow enemies. And then use skill 1 to heal nearby allies, it is also recommended to use skill 1 and basic attack with slow build for damage.
Always check your allies' map and health to be ready to use your Ultimate to heal them. Floryn's Ultimate healing is amazing and cannot be stopped by healing cut.
Floryn is a good Support but relies heavily on the team and her skills to survive. Playing solo at a low rank may not be recommended, so knowing how to use Floryn's skills with a team that knows how to rotate and play can win several matches...
The 1 Sow skill is very useful for healing allies when Floryn hits enemies, monsters, or minions the flower opens, and seeds of healing return to Floryn and his allies regenerating their health. With the flashlight evolved, the range of this attack is increased by 125%.
The 2 Sprout skill stuns enemies hit in an area for 0.8 seconds, in addition to dealing magic damage. If the lantern is evolved, this ability also gains attack enhancement.
When Floryn uses Ultimate Bloom, he can heal all allies on the map twice, no matter where they are, in addition, he deals magic damage and a 0.8s slow to enemies around the allies. With the Evolved Lantern, it manages to remove the effects of reducing health recovery and shield from allies and also makes them immune to effects for 3s each time the healing takes effect.
Sequence | Executing Skills |
---|---|
1st | Second Skill to slow |
2nd | First Skill |
3rd | Third Skill |
Sequence | Executing Skills |
---|---|
1st | Second Skill to slow |
2nd | Third Skill |
3rd | First Skill |
Floryn is one item short due to the Lantern she shares with an ally, choose your other items carefully.
Don't forget to share the Lantern with an ally at the start of the game.
Choose the boot according to the enemy team you are going to face, Oracle for increased healing and Rod of the Ice Queen are great items to use with Floryn.
Dew's Lantern will permanently increase Floryn's stats by a small amount. Floryn builds up energy by hitting enemies with her abilities. After reaching 1000 stacks of energy, the lantern will evolve. When in Base, Floryn can share the Flower of Hope with an allied hero.
Granting them a shield that can absorb 200 (+80% of Total Spell Power) damage every time they are healed by Floryn (this effect has a 30s cooldown). Flower of Hope will also evolve with full stacks of energy, increasing the value of Shield by 25% and increasing the ally hero's Movement Speed It is impossible to sell the Lantern of Dew.
Floryn throws an Energy Seed at the target enemy, dealing 180 (+180% total Spell Power ) of magic damage. Healing Berries will appear and bounce to nearby allied heroes.
Restoring 175 (+65% of Total Spell Power) plus 5% of their respective lost HP. Evolved Lantern: Attack range is increased to 125%.
Floryn launches a bubble of energy in a designated direction, dealing 175 (+90% Total Magic Power ) magic damage to the first enemy hit. Upon hitting an enemy or reaching maximum range.
The energy bubble will explode and deal 105 (+54% of Total Spell Power) magic damage to enemies in the area and stun them for 1s (and reveal their position briefly). Evolved Lantern: Blast range is increased to 125%.
Floryn resonates with the power of Dew, restoring 400 (+70% Total Spell Power) HP to all allied heroes 2 times, no matter where they are.
Enemies near allied heroes take 150 (+60% of Total Spell Power) More Damage start and receive 30% slowdown on 0.8s each time the heal takes effect. Evolved Lantern: Healing also removes effects that reduce healing and shields, and grants immunity to those effects for 3s.